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Showing most liked content on 03/24/23 in all areas

  1. Cole Mind

    The Last Day

    Not even gonna watch, just here for the +1 - tyty! 🙂
    1 like
  2. BKG

    1 Def max hit/s

    Sources: Runescape.com/Wiki We've had a discussion about this in the clan chat. Regen/Addy gloves same str+ Start: All odd numbers, 39.9 wont make you hit 40. It rounds up till the lowest number. In this case 39. This is important to know if you are going to understand the calculations below. Max Strenght Bonus on a 1 Def pure 1 handed is +33 Max Strenght Bonus on a 1/25 Def pure 2 handed is +163 - With that said, wearing an amulet of Strenght might not increase your max hit. If it all rounds up to [Example] 39.9, you will still hit 39. Wtf does that mean? - It means that you might be better of using an amulet of Fury since your max hit wont be higher and you will gain att/def bonuses instead. Lets do math, the only thing I suck at more then tanking at preps. All calculations are including Ultimate Strenght, Super Strenght Potion and Aggressive Attack Style. ----------------------------------------------------------------------------- Granite F****** Maul +79 Strenght Bonus Strenght Bonus: 110 +110 Strenght Bonus gives you a max normal hit of 40.1 using all of the perks above. 40.1x3=120.3 The max hit is 120.3, rounded up to 120. ----------------------------------------------------------------------------- Dragon Dagger +40 Strenght Bonus +15% Damage from Spec Strenght Bonus: 73 +73 Strenght bonus gives you a max poke hit of 31.7 using all of the perks above. 31.7x2=63.4. 63x0.15=72.91 This rounds up the max hit to be 72. ----------------------------------------------------------------------------- Armadyl Godsword +132 Strenght Bonus +37.5% Damage from Spec Strenght Bonus: 163 +163 Strenght Bonus gives you a max normal hit of 52.2 using all perks above. 52.2x0.37.5=71.775 This rounds up the max hit to be 71. ----------------------------------------------------------------------------- Dragon Warhammer +85 Strenght Bonus +50% Damage from Spec Strenght Bonus: 118 +118 Strenght Bonus gives you a max hit of 42 using all perks above. 42x0.5=63 All clear, max hit is 63. ----------------------------------------------------------------------------- Anchor +100 Strenght Bonus +10% Damage from Spec Strenght Bonus: 131 +131 Strenght Bonus gives you a max hit of 44.9. 44.9x0.1=49.39 Rounded up to a max hit of 49. ----------------------------------------------------------------------------- Tentacle Whip +86 Strenght Bonus Strenght Bonus: 119 Max hit 42.2, rounded to 42. Max is 42. ----------------------------------------------------------------------------- Bandos Godsword +132 Strenght Bonus +21% Damage from Spec Strenght Bonus: 163 +163 Strenght Bonus gives you a max normal hit of 52.2 using all perks above. 52.2x0.21=10.962, 63.162 Max hit is 63. ----------------------------------------------------------------------------- Zamorak Godsword +132 Strenght Bonus +10% Damage from Spec Strenght Bonus: 163 +163 Strenght Bonus gives you a max normal hit of 52.2 using all perks above. 52.2x0.1=57.42 Max hit is 57. ----------------------------------------------------------------------------- READ THIS PLEASE - Jagex must of nerfed the gmaul/dagger, I have never seen anyone spec that high. Even tho calculations are correct. Or maybe they are so fucking inaccurate that it's nearly impossible to max out these hits. I dont know. tl;dr - should of kept attack at 60 as warhammer is basically a bgs+added variety.
    1 like
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